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Common Loudspeaker Format

The next release will sport a rather large reworking of source objects, in order to accommodate implementation of the Common Loudspeaker Format (CLF) in Pacyderm. This means that simulation of audio systems will be possible in Pachyderm for any speaker manufacturers who have published CLF data.

This will be the first (and hopefully only) portion of pachyderm for which source code WILL NOT BE RELEASED, for data and format security reasons. For more information on CLF, please consult the following website:

http://www.clfgroup.org/

I would like to extend special thanks to B.I. Dalenbäck for support in this endeavor.

Last Updated (Sunday, 28 August 2011 06:30)

 

Bug and Fix - Update

A bug has been reported which prevents Pachyderm from running correctly on some computers with Windows 7 or Vista. There will be time for me to correct it this weekend, but for the time being there is a fix. You will need to do the following to all Pachyderm files:

  • Open the directory you installed Pachyderm to.
  • Select a file, right click, and click the 'Properties' item in the context menu.
  • Select the 'Security' tab in the properties dialog.
  • Set all user permissions to 'Full Control'.

We apologize for the inconvenience. Thanks to the beta testers who found this one and reported it! Future releases will take care of this with an installer file... I have seen the light!

---Arthur

Last Updated (Tuesday, 26 July 2011 20:54)

 

IronPython Primer Released

The Rhinoceros implementation of IronPython, the subject of a recent Acoustical Society proceedings, has taken another step towards its ultimate release from Beta. For those of you interested in customizing simulations in Pachyderm, I strongly encourage you to read this document in order to familiarize yourself with Rhino Python:

http://download.rhino3d.com/IronPython/5.0/RhinoPython101/

And have fun. The opportunities enabled by this technology are incredible! You will not regret picking up this skill.

--Arthur

Last Updated (Thursday, 30 June 2011 02:40)

 

Pachyderm V.1.0 beta 3 Released

Beta 3 is here, and with it, source code.

The main differences with this release are improved display of directionality in maps, and new facilities for scripting in IronPython for Rhinoceros 5.0. This new capability makes it possible to customize a simulation or extract new forms of output.

As time goes on, more commands will be made available in IronPython, allowing for more and more flexible use of the library for research.

As always, register to download source code.

Last Updated (Sunday, 05 June 2011 06:39)

 

ASA Seattle In Review

I had a lovely time in Seattle. I met a number of very intelligent people who were very interested in Pachyderm.

I also had dinner with Steve Baer and Robert McNeel of Rhinoceros at Ray's on Tuesday.

Finally, I learned that Pachyderm has a user group... more numerous than I had realized. It is high time I connected with you all, so I have done a few things to get this to happen:

1: Find us on Linked In. Speak your mind about the future of the project.

2: Facebook group: TBA.

3: Connect to us on Twitter, and keep abreast of news on the project.

--Arthur

Last Updated (Tuesday, 31 May 2011 02:32)

 

Pachyderm V.1.0 beta 2

Pachyderm Version 1 Beta 2 is out. Please see the downloads section.

New features:

  • New particles available in the animation interface
  • New source type: Geodesic Directional Distribution

Bug fixes:

  • Individual object material properties repaired
  • Fixed time window mapping selection

Give it a try. Let me know how it works!

Last Updated (Thursday, 17 February 2011 05:48)

 
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