Hare is the engine written for pachyderm which enables standard ray tracing on piecewise planar polygons (triangles and quads for now). During development, it became apparent that it could be useful in a number of different applications, and so it is offered here as a separate library for use in a variety of .Net applications. If you happen to use this library for something, the author would like to hear from you about what you use it for.

If you have any questions or comments, please feel free to contact me. If you have ideas for the library or would like to contribute to the source code, please let me know.